Reo Based Interaction Model
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Abstract
In Component-based Software Development the integration of possibly heterogeneous and distributed com- ponents together to form a single application require mechanisms for controlling and managing the interac- tions among the active entities. Coordination models and languages offer a solution to this problem. In this context we propose the use of Reo, a channel-based coordination model, to specify the interactive behavior of software components. In particular, we define a way to complement interface description languages for describing components, in such a way that the information about which are the services provided by a component is extended by giving details on how these services should be used. Our aim is to define an interaction description language based on Reo for component coordination.
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Amaro, S., Pimentel, E., & Roldan, A. M. (2006). Reo Based Interaction Model. In Electronic Notes in Theoretical Computer Science (Vol. 160, pp. 3–14). Elsevier BV. https://doi.org/10.1016/j.entcs.2006.05.012













