Reo Based Interaction Model

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Abstract

In Component-based Software Development the integration of possibly heterogeneous and distributed com- ponents together to form a single application require mechanisms for controlling and managing the interac- tions among the active entities. Coordination models and languages offer a solution to this problem. In this context we propose the use of Reo, a channel-based coordination model, to specify the interactive behavior of software components. In particular, we define a way to complement interface description languages for describing components, in such a way that the information about which are the services provided by a component is extended by giving details on how these services should be used. Our aim is to define an interaction description language based on Reo for component coordination.

Bibliographic citation

Amaro, S., Pimentel, E., & Roldan, A. M. (2006). Reo Based Interaction Model. In Electronic Notes in Theoretical Computer Science (Vol. 160, pp. 3–14). Elsevier BV. https://doi.org/10.1016/j.entcs.2006.05.012

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