An Explanatory Model for the Relationship between Motivation in Sport, Victimization, and Video Game Use in Schoolchildren
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Background: Society is changing amazingly fast, and this is bringing about changes in
the way that people spend their free time. In the 21st century, free time is increasingly spent using
technological devices such as video games, thus increasing levels of sedentariness. The aim of the
present study was to define an explanatory model for the problematic use of video games, physical
activity, motivational climate in sports, and victimization in schoolchildren, and to analyze the
relationships between these variables according to gender; (2) Methods: A total of 734 schoolchildren,
of both sexes, participated in this research study. They were aged from 10 to 12 and lived in the
province of Granada (Spain). The main instruments used were the questionnaires PMCSQ-2, PAQ-C,
QERV, and SVS. A multigroup structural equation model was used, which had an excellent fit
( 2 = 319.472; df = 72; p < 0.001; CFI = 0.962; NFI = 0.952; IFI = 0.962; RMSEA = 0.048); (3) Results:
The practice of physical activity was related negatively and indirectly to the problematic use of video
games ((r = -0.085, boys); (r = -0.081, girls)), and this in turn was related positively and directly to
victimization ((r = 0.094, boys); (r = 0.174, girls)). Additionally, task climate was inversely related
to the problematic use of video games for girls (r = -0.133), and ego climate was directly related to
the use of these devices only with regard to boys (r = 0.250). (4) Conclusions: It must be noted that
schoolchildren’s pathological use of video games is closely related to lower levels of physical activity.
In addition, those motivational climates in sports that are oriented towards performance exacerbate
this pathological behavior, which accentuates the importance of promoting motivational climates
that are oriented towards tasks in schoolchildren.
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Bibliographic citation
Manuel Castro Sánchez, Ramón Chacón Cuberos, José Luis Ubago Jiménez, Edson Zafra Santos, Félix Zurita-Ortega. An Explanatory Model for the Relationship between Motivation in Sport, Victimization, and Video Game Use in Schoolchildren. International Journal of Environmental Research and Public Health, 2018, 15, 1866. ISSN: 1661-7827. DOI: 10.3390/ijerph15091866







